Cl PhysicsSystem

PhysicsSystem class.

Manages a physics Box2D physics World. Automatically created if you set physics.active = true in the LevelData passed to a Level.

Derived from Object.

Functions

update (dt) Update physics system.
getWorld () Get physics world object.
setCallbacks (beginContact, endContact, preSolve, postSolve) Set your own callbacks for collision solvers.


Functions

update (dt)
Update physics system. The Level object handles this itself.

Parameters:

  • dt number delta time
getWorld ()
Get physics world object. Use Level.getPhysicsWorld when using a Level object.

Returns:

    World physics world
setCallbacks (beginContact, endContact, preSolve, postSolve)
Set your own callbacks for collision solvers. See World:setCallbacks for more info. Note that setting these yourself overrides the functionality of the CollisionResolver mixin.

Parameters:

  • beginContact function
  • endContact function
  • preSolve function
  • postSolve function
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